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Old Nov 07, 2005, 04:09 PM // 16:09   #1
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Join Date: May 2005
Location: Dallas, TX
Guild: Tribal Instincts
Profession: R/E
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Default Dunes of Despair - Necrotic Traversal Tactic fixed?

I looked through all the thread subjects here and couldn't find anyone covering this so I thought I'd ask.

Can anyone verify / confirm the fixing of the Necro/Monk tactic for accomplishing the bonus in this mission of using Necrotic Traversal / Rebirth to get your team outside the fortress BEFORE placing the Hero on the altar?

I tried this last night with a group and got "Invalid Spell Target" each time I tried using Necrotic Traversal to get outside the fortress.

(This tactic is covered on GuildWiki near the bottom of http://www.guildwiki.org/wiki/Dunes_..._%28Mission%29 )

Last edited by BrandonIT; Nov 07, 2005 at 04:10 PM // 16:10.. Reason: forgot ending parenthesis
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Old Nov 07, 2005, 07:21 PM // 19:21   #2
Wilds Pathfinder
 
Join Date: Jun 2005
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Quote:
Originally Posted by BrandonIT
I looked through all the thread subjects here and couldn't find anyone covering this so I thought I'd ask.

Can anyone verify / confirm the fixing of the Necro/Monk tactic for accomplishing the bonus in this mission of using Necrotic Traversal / Rebirth to get your team outside the fortress BEFORE placing the Hero on the altar?

I tried this last night with a group and got "Invalid Spell Target" each time I tried using Necrotic Traversal to get outside the fortress.

(This tactic is covered on GuildWiki near the bottom of http://www.guildwiki.org/wiki/Dunes_..._%28Mission%29 )
Not sure but the range of corpse targetting spells seems reduced now.
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